Shootin N' Lootin is a level in Inkwell Isle Three, this level features the boss Captain Brineybeard. It is represented on the map by Captain Brineybeard's red ship. This is one of the two levels unlocked when unlocking Inkwell Isle Three, along with Honeycomb Herald.
The theme of this level is played in the good ending credits but slowed down and remixed.
Strategy[]
- Charge is recommended.
- Use the first ultimate to stay in the air, and to avoid sea dogs and cannonballs.
- Smoke dash when the ship's fireballs are about to hit you, and repeat until he stops spitting them.
- Crouch and duck the pink laser (the sign is when he closes his mouth before charging), and smoke dash while crouching to also avoid the barrel that will still land on you.
Battle[]
Phase 1 starts with Captain Brineybeard pulling out a pink octopus that fires projectiles. These alternate between yellow projectiles and pink projectiles, which can be parried. Meanwhile, a barrel moves (at the top of the screen, suspended by a rope) across the arena, and when it squints, will try to crush the player, after which it will be hoisted to the top of the screen.
After taking enough damage, Captain Brineybeard will start summoning sea creatures. There are a total of three sea creatures that he can summon:
- Squid: The Squid pops up flinging around blogs of ink. They do not damage you, but they will darken the screen. It can be shot and defeated to evade the attack early.
- Shark: The Shark takes up about half the dock, attempting to damage the player(s). Before it attacks, you can see it swimming in the background.
- Dogfish: A periscope pops up in front of his ship, then descends back into the water. One by one, Dogfishes will move across the dock. The player can choose to either shoot them or jump over them as they slide across the dock.
After taking even more damage, the Ship starts swishing its mouth, after a short delay, it will spit out a cannonball that flies across the dock.
After taking enough damage, the Ship will rage, turning it into a narwhal like creature while Captain Brineybeard will be sent flying, plunging into the water. In Simple Mode, the battle will end there with a disappointed Captain Brineybeard.
In Phase 2, his ship will keep its mouth open, exposing its living uvula that does all the attacking. The Barrel from before will still be attacking. The uvula has two attacks:
- Fireball: Its uvula will spit out flame bubbles that travel across the screen in loop de loops. In Expert mode, only two are fired and they travel faster.
- Laser: The Ship will close its mouth and, after a short delay, will open it again with the uvula firing a colossal pink laser, which you can parry continuously or just crouch under.
Walkthrough[]
| Regular Mode | Expert Mode |
|---|---|
Soundtrack[]
| Version | Soundtrack |
| In-game soundtrack | |
| Original soundtrack | |
| Death screen soundtrack | |
| Beta Soundtrack | |
Gallery[]
Trivia[]
- Early builds named the level "Landlubber Troubler".
- The original theme for the battle was a sped up version of Aviary Action!.
Names in Other Languages[]
| Language | Name | Meaning |
|---|---|---|
| Chinese | 持枪抢劫 | Armed Robbery |
| French | Tous à L'abordage! | All Aboard!; a stereotypical cry for pirates when boarding and attacking a ship |
| German | Plünderfahrt | Plundering Voyage |
| Italian | Sacco Matto! | Mad Sacking!; also a pun on "scacco matto", meaning "checkmate" |
| Japanese | 撃ち放題 盗り放題 | Shoot as You Like, Steal as You Like |
| Korean | 쏘고 빼앗고 | Shoot and Steal |
| Polish | Pal i Plądruj | Burn and Plunder; "pal" also means "shoot" when used as an interjection |
| Portuguese | Vida de Pirata | The Pirate's Life |
| Russian | Пиф-Паф, Ой-Ой-Ой | Bang-Bang, Oh-Oh-Oh; likely a reference to a line from the popular Russian children's poem Out Went the Hare for a Walk by Fyodor Miller |
| Spanish (EU) | Disparar y Saquear | Shoot and Plunder |
| Spanish (Lat.) | Disparar y Saquear | Shoot and Plunder |

