Cuphead Wiki
Advertisement

Patches are modifications to the game files of Cuphead.

Patch 1.1.3[]

  • Fixed various freezes caused by controller disconnection/reconnection
  • Fixed infinite controller rumble bug
  • Fixed various freezes and soft-locks and crashes
  • Improvements to saving and loading
  • No longer possible to create a Mugman army
  • Fixed rapid-weapon-swap damage glitch
  • Slight charge weapon damage reduction
  • Charge weapon charge is now maintained during parry
  • Now possible to unequip secondary weapon, Super, and Charm from equipment menu (Press "Y" to unequip)
  • Mr. Chimes no longer gets stuck or goes off-screen
  • King Dice’s Start Over square will now only trigger once per attempt
  • Player 2 now appears in the King Dice board after being revived at the end of a mini-boss level
  • Dice Palace score now properly resets when retrying the level
  • Fixed improper hit boxes on the Devil's snake attack
  • Fixed Devil's goat attack so it hits ducking players
  • Elevator on Rugged Ridge no longer locks if Player 1 dies
  • A+ grade now possible on Funfair Fever and Treetop Trouble
  • No longer possible to damage bosses that are off-screen
  • Fixed rare crash when parrying on Carnival Kerfuffle
  • Fixed Roundabout shots not coming back on screen on select stages
  • Baroness Von Bon Bon death results now properly displays progress on phase 3
  • Dr. Kahl's Robot death results now properly displays progress on phase 1
  • Fixed various minor collision bugs
  • Various art and animation polish
  • Minor sound effect bug fixes and polish
  • Added spooky Mausoleum announcer
  • Touch fuzzy, get a little dizzy (Cagney Carnation's spore attack in his final phase causes a disorientation effect).

Patch 1.1.4[]

  • Fixed soft lock when the player parries and dies at the same time
  • Fixed issue where game appears in a tiny resolution
  • Fixed rare issue where loading screen plays forever
  • Fixed Cagney Carnation face attack so it consistently has proper anticipation cue timing

Patch 1.1.5[]

Patch 1.2[]

Patch 1.2.3[]

Patch 1.3.2[]

Patch 1.3.3[]

  • Revised DLC completion % calculations to better reflect completed progress in the DLC.
  • Fixed bug which caused DLC’s final boss to get locked into certain animations, preventing proper phase progression.
  • Fixed bug which caused the Esther Winchester boss to get locked into certain animations, preventing proper phase progression.
  • Fixed rare bug which caused the Sally Stageplay boss to get locked into certain animations, preventing proper phase progression.
  • Fixed bug preventing boss title cards from rendering when using EU Spanish language.
  • Adjusted “Hearty” achievement to unlock more consistently.
  • Fixed rare bug preventing NPC from giving players coins.
  • Removed unintended Soul Contract from displaying after defeating the King Dice boss.
  • Adjusted scoring conditions for “HP” score on result screen to allow for more consistent and clear scoring. Player HP score is now solely calculated based on remaining HP upon completing a fight.
  • Fixed rare bug which resulted in players losing controller functionality while in Porkrind’s Shop.
  • Fixed bug causing Super Art II for Ms. Chalice and Cuphead/Mugman to function improperly after the DLC’s final boss phase 1-2 transition.
  • Fixed other erroneous player states after DLC final boss phase 1-2 transition.
  • Fixed bug causing Ms. Chalice to remain active in levels despite removing the Astral Cookie charm in post-death equip menu.
  • Fixed bug allowing player to equip and use other charms while still playing as Ms. Chalice.
  • Fixed bug causing Ms. Chalice’s jumping parry collision to not function when near ground collision surfaces in some instances.
  • Fixed minor animation issue with Ms. Chalice during the phase 1-2 transition of The Devil boss.
  • Fixed bug in King of Games Queen boss fight allowing cannonball to spawn after player dies.
  • Fixed bug preventing Glumstone’s phase 1 ground spike gnomes from activating for Player 2.
  • Fixed bug preventing parrying pink moonshine barrel enemies in the Moonshine Mob boss from counting towards “Parry” category for scoring.
  • Fixed bug allowing players to push Wally Warbles boss completely off screen during Phase 3.
  • Fixed rare bug preventing proper progression through DLC’s introductory cutscene.
  • Fixed rare issues with character collision on Inkwell Isle IV map.
  • Fixed rare issues with character collision on returning to map from certain boss fights.
  • Fixed rare bug preventing HP from properly carrying over between King Dice encounters.
  • Fixed bug causing objects parried after defeating a boss to sometimes contribute to the “Parry” category for scoring.
  • Fixed rare bug causing visual errors on post-death equip menu.
  • Fixed visual layout of control mapping screen for non-16:9 aspect ratios.
  • Fixed various typos and misspellings in DLC game credits.
  • Various audio & SFX tweaks, fixes, and additions.
  • Various minor animation fixes and tweaks.

Patch 1.3.4[]

  • Added ability to choose between DLC and Original title screens (including their respective songs) in the Options menu under "Visuals" (note: certain game conditions will temporarily override user selection).
  • Fixed rare issue with Boatman dialogue being triggered after fast travelling.
  • Added ability to undo wishes.
  • Fixed localization issues.
  • Fixed minor animation issues.
  • Fixed minor audio issues.
Advertisement